|By Chris Derosa||Tuesday, 1 Sep 2009|
In part two of our XBLA Summer of Arcade 2009 coverage, Chris gives us his impressions of Teenage Mutant Ninja Turtles: Turtles in Time Re-shelled. This game is a full 3D visual remake of the old school arcade beat-em-up
classic in the TMNT series (back when it was, you know, a great series). But the visuals weren’t the only thing redone. Some gameplay changes were made along with a new soundtrack and of course online co-op.
The visuals are okay enough but nothing special. The soundtrack is decidedly not as spectacular as the original’s was. The playing field is more of a 2.5D plane now which makes for some weird diagonal attacks that take some time getting used to. The auto-scrolling levels are more annoying than ever, yet I found myself playing through this a lot. It’s probably because the spirit of the original is still present enough to make it worth playing, and the characters/bosses remain classic. It was an interesting move to try an upgrade like
Bionic Commando ReArmed did so well, but I think in this instance, simply porting the original would have worked just fine. Turtles in Time was played through story mode and survival mode both in single player and multiplayer on normal and hard.